| Command | Description |
|---|---|
/hidecommand | [ADMIN] toggles whether a command shows in /help listings (<commandKey>), persisted to config |
/note | [ADMIN] Order notes: /note write <text> | clear | add | remove | list | scan [radius] |
/prefabwhere | admin: asks the game where a prefab is and whether its mapping file is there |
/printpaper | [ADMIN] forces a newspaper edition now instead of waiting for the in-game day to roll |
/realweather | [ADMIN] what the real-world weather feed last fetched and what it did with it |
/requests | [ADMIN] lists open service requests - /requests done <ref> closes one |
/selfcheck | [ADMIN] the live self-check: every block, item, buff, entity, game event and Harmony patch the new systems need, and the setup still to do |
/serverhealth | [ADMIN] one line per system; /serverhealth ticks for the frame-cost table; /serverhealth log writes both to the server log |
/setupdraft | [ADMIN] /setupdraft <name> - drops an updraft zone where you stand |
/spawn | [ADMIN] /spawn <entityClassName> - spawns one in front of you. Vanilla's spawnentityat is a CONSOLE command, not a chat one; this is the chat equivalent |
/spawntrader | admin: spawn any trader by name in front of you - /spawntrader fisherman | merchant | rekt ... (/spawntrader lists them, /spawntrader remove <name|all|here>) |
/stopmusic | [ADMIN] stops every jukebox record playing anywhere on the map |
/titanhorde | [ADMIN] spawns a Titan wandering horde on yourself right now, for testing - ignores the timer, the blood moon block and the active cap |
| Command | Description |
|---|---|
/agree | accept a pending duel challenge -- both of you get teleported to the arena |
/buyprotection | buy base protection while standing in your claim -- level-gated, one-time, periodically debuffs raiders in a 50x50 area |
/cast | cast a spell at what you are looking at: /cast fire | lightning | earth | water, or a tome's spell once learned: rampart | tempest | sprint | chaos (/cast on its own shows your mana, combos and tomes) |
/duel | challenge another player to a duel -- /duel <playerName>; they must /agree |
/fightme | broadcasts your current coordinates as a challenge |
/horde | teleports you to the horde base (1352 E, 603 N, height 35) - /return brings you back |
/perks | shows your current rank and any perks it grants you |
/placebounty | pay Knight Caps to put a bounty on someone's head -- /placebounty <playerName> <amount> |
/raidstats | shows the most-raided bases and most active raiders |
/retrieve | brings your vehicle to you, wherever it is |
/revenge | teleports you near a bounty target's last kill (optionally: <playerName>) |
/sentry | sentry turrets: Sentry Gun, Flame Sentry, Tesla Sentry - wire them to power AND load ammo (E); /sentry shows yours |
/throw | throwing weapons: the Throwing Spear and Throwing Hatchet - right click throws, walk over to pick it back up |
/upgradebase | permanently upgrades your nearest claim's defenses -- expensive, one-time |
/xhair | the Hobo King's Shotgun hip-fire crosshair: /xhair on | off |
| Command | Description |
|---|---|
/appraise | shows the current sellable value of your Trader Crate's contents |
/auctions | lists every running auction with time remaining |
/bid | bid on an auction -- /bid <ID> <amount> |
/buy | buys from the shop with Knight Caps (<itemName or shortName> <qty>) -- /marketbuy S<n> also works, see /marketplace |
/cancelsell | cancel your own listing and get the item back -- /cancelsell <yourListingNumber>, see /mylistings |
/claimdonor | claims your most recently granted donor rank's benefits (one-time per rank) |
/claimkit | grants any donor kits you've purchased on the web panel that haven't been claimed in-game yet |
/claimvote | checks right now whether you have an unclaimed vote and grants the reward immediately, instead of waiting for the background check |
/contract | Contracts board: /contract lists jobs | accept <n> | post deliver <item> <count> <reward> | post nemesis <n> <reward> | post build <reward> <what> | check | start (escort) | done | approve | drop | cancel |
/crateConvert | converts casinoCoin (or your configured conversion item) sitting IN your registered Trader Crate into Knight Caps -- an alternative to /convert |
/daily | spawns an airdrop near your current location |
/gimme | gives you a random item from a configured list |
/marketbuy | buy from the market -- /marketbuy <ID> [qty] -- e.g. S1 for server stock, or a plain number for a player listing |
/marketplace | browse the unified market -- server stock (S1, S2...) and player listings together. /market also works |
/mybids | shows the auctions you're currently winning |
/mycrates | see all your registered Trader Crates and their locations |
/mylistings | see your own active listings, numbered 1, 2, 3... -- these numbers are what /setlisting and /cancelsell use |
/pay | sends Knight Caps to another player (<playerName> <amount>) |
/pitrequest | requests a 55x55 pit dig-out where you stand for the store price (2,500 Knight Caps) - /pitrequest status, or /pitrequest cancel for a full refund. Staff dig it with the admin /pit command |
/prices | shows which shop prices are running hot or cold right now - supply and demand moves them |
/registercrate | r285: removed - craft and place a Player Market block instead (it registers itself) |
/sellauction | auction an item from your crate -- /sellauction <item> <qty> <openingBid> [hours] [buyNow] |
/selljunk | sells EVERYTHING sellable in your Trader Crate for server-set prices -- /selljunk, run again with 'confirm' to actually sell. For selling a specific item to other players at your own price instead, use /sellmarket. |
/sellmarket | list an item from your registered Trader Crate for casinoCoin (the marketplace's own currency, separate from Knight Caps) -- /sellmarket <price> [quantity] <itemName>. Place a Player Market first. |
/setlisting | change the price on your own listing after it's already up -- /setlisting <yourListingNumber> <newPrice>, see /mylistings |
/shop | shows what's for sale, privately (whisper only) -- server stock also appears in /marketplace as S1, S2, etc. |
/stall | the Player Market: /stall at a market to browse, /stall buy <slot>; owners /stall price <slot> <caps> | sell [confirm] | list <price> [qty] <item> | appraise | convert |
/town | Towns: /town found <name> (in your claim) | invite <player> | join <town> | vote <member> | deposit <caps> | tax <%> | upgrade | leave | list |
/tradehistory | see your (or another player's) marketplace trade totals and recent trades -- /tradehistory [playerName] |
/unregistercrate | unregisters your nearest Trader Crate, freeing the slot -- removes one at a time, see /mycrates |
/villager | same as /villagers |
/villagers | where the five villagers are - Gunsmith, Armourer, Farmer, Cleric, Fisherman (admins: /villager spawn|next|home|free <role>) |
/wallet | shows your current Knight Cap balance (/bank, /bal, and /balance all work too) |
/wanderer | where the Wandering Merchant is (admins: /wanderer spawn | despawn | next | auto on|off | addspot <name> | spots) |
/webcode | generates a short-lived code to view your crate on the market web page |
| Command | Description |
|---|---|
/abyss | The Abyss: a new dungeon every week - E on an Abyss Gate, clear each floor, E on the exit to go deeper; die and you lose your banked loot. /abyss | top | leave |
/arena | The Arena: /arena join while sign-ups are open - battle royale, same kit for everyone, a closing ring, last one standing wins |
/baseevent | admin: toggle base events on/off, or /baseevent test to trigger one immediately for yourself -- /baseevent <status|on|off|test> |
/bmdamage | the horde night damage board - who has done the most damage tonight |
/calendar | the Old Calendar - what season and event the server is in, and a seasonal bundle once a day |
/caravan | Trade caravans: /caravan shows where the caravan is - guard it (stay near it) for a share of the caps, or crouch next to a trader to rob it |
/competition | shows the current or next competition status |
/eventvote | proposes starting an event -- other players type /yes to agree, event starts once enough votes are in |
/fireworkstrike | pay Knight Caps to put a firework show over a named player |
/holiday | what season is running, what is dropping and what you can make this month |
/hordebeacon | what the horde beacon is doing - /horde status, and /horde stop for admins |
/hordefront | Horde storm fronts: a horde rolls across the map like weather - /hordefront shows where it is; ride it out inside for Knight Caps |
/meteors | meteor showers: /meteors shows the sky (admins: /meteors start [minutes] | stop | one) |
/mutation | Zombie evolution: /mutation shows what the dead adapted to this week (they take less damage from it) and this week's kill tally |
/nextevent | how long until the next random server event - admins: /nextevent now, or /nextevent koth|poievent|treasurehunt|worldevent|airdropsiege |
/nukestrike | pay Knight Caps to drop a nuke on a named player - they get a countdown and everyone is told it was you |
/plague | The Plague: /plague shows the outbreak - kill the Plague Heart at its source to end it |
/prophunt | Prop Hunt: hiders become objects, seekers hunt - /prophunt join | leave (admins: /prophunt open | all | start | stop) |
/siege | the Siege of the Black Fortress: /siege shows the state, /siege mine your role objective, /join takes you there (admins: /siege start | stop) |
/skyrace | sky race time trials: /skyrace go <course> (admins: /skyrace new <name> | cp | finish | delete <name>) |
/voteweather | the same command as /weathervote, spelled the other way round |
/weathervote | starts or joins a vote to change the weather - /weathervote rain. Run it bare to see the standings. /voteweather does the same thing. An admin naming a preset skips the vote entirely |
/weekly | this week's three challenges, your progress and the leaderboard (rewards land in your bag the moment you finish one) |
/yes | votes yes on the currently active event proposal |
| Command | Description |
|---|---|
/jukebox | /jukebox for the record list, /jukebox <name> to play one out loud where you stand, /jukebox stop to kill it |
/paper | reads the current edition of the server newspaper |
/updraft | lists the updraft zones and tells you whether you are standing in one |
| Command | Description |
|---|---|
/book | lecterns, journals and notice boards: /book read [page|all] | write <text> | title <name> | lock | unlock | tear <page> |
/build | the Builder's Hammer: hold R for the wheel (upgrade, corners, box fill, walls, floors, spheres, domes, paste), then click - /build tier cobble, /build undo, /build copy NAME, /build paste NAME, /build rotate 90, /build mirror x, /build share NAME, /build bp, /build hammer |
/cctv | CCTV: press E on a CCTV Monitor (or /cctv) to watch your cameras - /cctv next | prev | watch (auto-cycle, zombies first) | zombie (jump to the nearest zombie) | exit | list | name <n> <name> |
/chatmute | stops receiving broadcast chat (your own messages/commands still work normally) |
/chatunmute | resumes receiving broadcast chat |
/confirmdiscord | completes Discord linking with the code sent to your DMs (<code>) |
/discordlink | gives you a link to sign in and link your Discord account -- raid/damage alerts get DMed to you once linked |
/hardcore | Hardcore: /hardcore on confirm - one life, +25% XP and loot; /hardcore epitaph <words> | off | top |
/help | lists all available commands |
/herald | The Wasteland Herald: /herald - this week's stories; the full paper is on the website |
/hudtest | [ADMIN] shows every new HUD piece on your screen for 10 s (boss bar, Boss Slain card, loot strip, beacon, mana orb) - if one is missing, it is the picture or the XML, not the server |
/kc | the one command to know: your caps, role and trial, town and jobs, what is on now and next - /kc week for the event calendar, /kc topics for the command topics |
/linkdiscord | starts linking your Discord account -- sends a confirmation code via DM (<your Discord user ID>) |
/mail | mailboxes: put items in your mailbox and /mail send <player> - online or offline |
/minimap | the map in the top-right corner: /minimap on | off | zoom [1-4] | move topleft/bottomright/... or move <dx> <dy> (admins: /minimap export redraws it from the world map) |
/namecolor | colour your name in chat - /namecolor rainbow | fire | ice | galaxy | ... | FF8800 | red blue (a fade) | off; /namecolor list shows them all |
/playtime | how long you have played on this server - and whether you are past the base-event threshold |
/poipreview | the Scout's Sketch: click a quest at a trader to see the place (admins: /poipreview lists quest POIs in this world with no picture) |
/resetquesttree | resets your role quest line progress so you can start over. Admins can add a player name to reset someone else's. |
/rules | shows the server rules/message of the day |
/scare | jump scares at night: /scare off if you hate them, /scare on to have them back (admins: /scare <name|all> [1-4]) |
/season | which seasons are hidden right now - /season, or [ADMIN] /season rebase after hand-editing the XML |
/serverinfo | shows player count, current day, next restart, and current competition |
/starterbase | whether you still have your starter base kit available - admins can also /starterbase reset <player>, /starterbase give <player>, /starterbase check |
/stats | shows your kills, deaths, and K/D (optionally: <playerName> for someone else's) |
/storms | what the weather cycle is doing - rain, thunder, snow, acid rain, red sky, toxic fog, ash, tornadoes |
/streak | your daily login streak - a reward every day you play, a bigger one on day 7; miss a day and it starts again |
/testdiscordalert | sends yourself a test DM through the real alert pipeline -- confirms linking + the bot actually work end to end, no second player needed |
/top | leaderboard by category -- /top <category> [count]; run /top with no args to list categories |
/top3 | shows the top 3 players by PvP kills, zombie kills, and K/D |
/unlinkdiscord | unlinks your Discord account |
/wanted | lists every currently tracked bounty and their kill count |
/welcome | the new-player note again - the starter base, taming and where the game panel is |
/who | everyone online (press Esc for the board with Steam pictures) |
| Command | Description |
|---|---|
/heist | Heists: /heist - break into the vault, E on the Vault Core for the loot bag, carry it to extraction (the carrier shows on everyone's map) |
/nemesis | Nemesis zombies: a zombie that kills a player gets a name, grows stronger and carries a bounty - /nemesis lists them and where they were last seen |
/revenant | Revenant: killed by a player? /revenant within 2 minutes rises you as a zombie near your killer for 60 s - kill them for Knight Caps |
/territory | Territory War: hold a big POI alone for 2 minutes to take it for your party - income, an XP buff and season points; the weekly champion gets a statue |
| Command | Description |
|---|---|
/agartha | go below to Agartha once your fifth trial is open; /agartha leave brings you back (admins: /agartha set entry | seal | centre <radius>, /agartha info) |
/airship | airship routes: /airship board <route> at a dock (admins: /airship new <name> | point | done | delete <name>) |
/answer | answer the Lost Knight's riddle: /answer <word> |
/ask | talk to the Lost Knight - /ask how many zombies have I killed |
/attack | your tamed animals follow you and engage zombies and hostile pets |
/basecopy | Base copy: buy a Base Recorder in the store, place it in your claim, press E - after a wipe your Base Blueprint rebuilds the base. /basecopy undo takes a paste back |
/boat | the Log Raft and Dugout Canoe: swing the paddle at the water to push off, swing for stop / slow / fast - /boat off |
/bore | run the Tunnel Boring Machine. Stand next to a placed drill and eat a kcBoreFuel charge first - one charge per bore. SHAFT: /bore (3x3 forward), /bore 5 (5x5), or /bore north|south|east|west to dig a true cardinal instead of wherever you were looking. STAIRWAY: /bore stairsDownSouth, stairsUpNorth, stairsDownEast, stairsUpWest - 45 degrees, walkable both ways, stops at bedrock. CUBE: /bore cube <radius> - a solid cube 2r+1 on every side, centred on you, so you end up standing in it. CIRCLE: /bore circle <radius> - a round chamber, flat floor and ceiling. Radius is yours to pick, 1 to 23. Everything you dig out is handed back to you as resources |
/chooserole | retired -- you pick a role by accepting its first trial at any trader (/roles describes them) |
/claimrewards | delivers any reward that couldn't fit in your bag when you earned it |
/convert | turns raw meat from a registered Trader Crate into Tame Tokens - /convert 30 |
/dismount | gets you off anything you are attached to - use it if a vehicle or mount leaves you stuck |
/drone | the Drone Remote: swing it to fly - /drone pilot (see through it, come back after) | ride (stand on it) | land |
/farm | the Farmhand's Auger: hold it, press R for Auto-Harvest / Harvest + Replant / Auto-Plant / Off - /farm seed <name> picks the seed Auto-Plant uses |
/festive | changes the colour of your jack o lanterns and festive lights nearby - /festive list, /festive blue, /festive red gold, /festive FF00FF, /festive xmas 3 (only within 3 blocks), /festive clear |
/fishskill | your fishing skill: it grows with every catch - sooner bites, more treasure, sometimes two fish |
/forecast | sends the Lost Knight to look at the real sky - /forecast [place], or bare for the server's home town |
/fortune | asks the Lost Knight to read your fate - one per day, and it does not change |
/gear | the parachute, rocket wings and jump pads - how they work (admins: /gear give [player] hands out the whole kit) |
/ghosts | lists the ghosts currently walking the world and where they fell |
/graves | lists the headstones near you, who is under them and what got them - admins can also /graves adopt [radius] to register stones that were standing before graves were saved to disk |
/heal | heals your tamed animals - costs Tame Tokens, earn them with /convert |
/knightart | asks the Lost Knight for a bit of chat art - /knightart, /knightart list, /knightart skull, /knightart wave <text> |
/knightforget | make the Lost Knight forget your conversation so far |
/knightmood | what the Lost Knight thinks of you - /knightmood, or [ADMIN] /knightmood <player> <number> to set it |
/lava | Lava: craft Lava and Lava Vent blocks at a workbench (they glow and burn). Admins: /lava fill [radius] turns nearby water into lava, /lava undo |
/magicskill | your Magic skill: it grows as you cast, power attack, drink and brew Mana Potions - spells hit harder, cost less, mana comes back faster |
/medic | heals another player standing near you, at your own expense - /medic Patar. Counts towards your Healed stat on the HUD |
/mood | what mood the server is in - the dead get faster when survivors are winning |
/morph | the Shapeshifter Totem: /morph <form> to pick an animal or object, then swing the totem to become it - /morph list, /morph off |
/myrole | shows your currently selected role, what it grants you, and how to see the others |
/nexttrial | next to a trader and your next trial (or any jobs) is not there? /nexttrial rebuilds that trader's list for you - then talk to them again |
/orderboard | this week's Order board: staff kills, Mana Potions drunk and bosses slain (the full board is on the website) |
/paypettoken | sends your own Tame Tokens to another player - /paypettoken Patar 50 |
/petcome | calls your tamed animals to you - use it to bring them home, since they hold ground rather than heeling |
/petname | renames the tamed animal you are standing next to, e.g. /petname Fluffy |
/petpurge | clears stray animals left behind by a crash - the server now does this by itself, this is the manual fallback |
/petstats | the full record for each of your animals: kills, HP healed and how long you have had it |
/pettitle | gives the pet next to you a title shown after its name, e.g. /pettitle Zombie Slayer (/pettitle off clears it) - or use My Pets on the website |
/pickup | carries the nearest tamed animal with you - no item, it travels on your pet list |
/place | puts a carried animal back down next to you - /place <name> for a specific one |
/portal | portal gates and rings: place two and walk through one to come out of the other - /portal name <text> | link | unlink | colour | take (packs up the one you stand at) |
/quest | your fifth trial's journal - every step, what to do now and where (admins: /quest start | skip | reset | step <n>) |
/retrytrial | resets the role trial you are stuck on so you can take it again - use it if a boss killed you |
/rite | the same as /quest |
/rolediag | prints exactly what the server thinks about your armour set, your role and your measured movement speed - use it when a bonus feels like it is not applying |
/roles | describes all four roleplay roles BEFORE you commit to one -- /roles for the list, /roles <name> for the full breakdown |
/saddle | turns a tamed bear into a rideable mount - /saddle sleeping | wooden | real picks the model |
/sign | Picture Signs: look at a Picture Sign to see its picture; E on yours opens the picker (E next, crouch + E back) - /sign set <n> | next | prev | random | list |
/stay | your tamed animals hold position and stand down |
/taketrial | your next trial will not show at the trader? Stand next to one and /taketrial - it goes straight into your journal (hand it in at any trader) |
/tame | tames the nearest wolf, bear or zombie dog. Costs Tame Tokens - put raw meat in a Trader Crate and run /convert. A tamed animal fights zombies and never attacks players. Limit 2 of each type |
/tames | lists the animals you have tamed, where they are, and how many of each type you can still tame |
/tier7 | Tier 7: unlocks when any trader reaches tier 6 for you - three long trials (Rockbreaker, Executioner, the Titan). Admins: /tier7 unlock | lock | t2 | t3 | status <player> |
/tokens | shows your Tame Token balance - the currency that tames and heals animals |
/trebuchet | the trebuchet: E loads and fires (look where the stone should land, 15-400 m); CROUCH + E packs it up |
/trialboss | your Trials 3 or 4 boss never came after the rally flag? /trialboss calls it to you (once every 10 min) |
/trialcheck | shows which gate keeps your next trial away: role, trial gate, already done or held, IntroComplete, the trader's list |
/trivia | asks the Lost Knight for a question about this server - correct answers pay Knight Caps |
/unsaddle | turns a Bear Mount you are standing next to back into a tamed animal, name and all |
/untame | releases your nearest tamed animal and frees that slot |
/warppads | lists your warp pads and which one links to which |
/zip | zip lines: place two Zip Posts and press E on one to ride - /zip stop | link | unlink | near |
| Command | Description |
|---|---|
/accept | accepts a pending visit request sent to you |
/bonuswaypoint | teleports to a named bonus waypoint (<name>) |
/climbhook | a spare Climbing Hook if you lost yours - swing it at a cliff face to climb to the top (one every 30 min) |
/deletewarp | deletes one of your warps (the same as /delwarp) - /deletewarp <name>. Admins can delete any warp, and /deletewarp agartha (or exit, color ...) clears a server warp; /deletewarp exit <name> removes one destination |
/delhome | clears your saved home |
/delwarp | deletes one of your warps (<name>) |
/delwaypoint | deletes a named bonus waypoint (<name>), freeing the slot |
/deny | denies a pending visit request sent to you |
/home | teleports you to your saved home |
/join | teleports you to whichever event is running (KotH, world event, POI event, treasure hunt, Black Fortress, airdrop siege, horde beacon, the Stalker, a Titan horde); /join <name> picks one; /join list shows them all |
/listwarpcolors | lists the color warp start pad status and all registered destinations |
/listwaypoints | lists your bonus waypoint slots and names |
/lobby | takes you to the lobby (2549 E, 30 N) - /return brings you back |
/pads | lists the active King of the Hill color teleport pads |
/return | teleports you back to where you were before your last teleport |
/setbonuswaypoint | saves a named bonus waypoint (<name>) -- donor-rank exclusive, separate from /setwaypoint |
/sethome | saves your current location as home |
/setwarp | sets a two-way warp: /setwarp <name> start at point 1, then /setwarp <name> end at point 2. Stand on either point for 4 seconds to warp to the other (step off to cancel). Players can own 2 warps; admins are unlimited. Admins also set the server warps this way: agartha (gated to the fifth trial), exit (one start, many ends: /setwarp exit end [name]), undergroundcity, playercity1, playercity2, template1-3, and color (/setwarp color end <colour>) |
/setwaypoint | saves your current location as your waypoint |
/travel | how to get around fast - the lobby, your own warps, home, waypoints and the Climbing Hook |
/visit | requests to teleport to a player (<playerName>) -- they must /accept or /deny |
/warps | lists your warps and any admin-created ones |
/waypoint | teleports you to your saved waypoint |