Player BuildsImagesPlayersRadioWarp TrackerOther GamesLinksAll CommandsReport an Issue

Admin

CommandDescription
/hidecommand[ADMIN] toggles whether a command shows in /help listings (<commandKey>), persisted to config
/note[ADMIN] Order notes: /note write <text> | clear | add | remove | list | scan [radius]
/prefabwhereadmin: asks the game where a prefab is and whether its mapping file is there
/printpaper[ADMIN] forces a newspaper edition now instead of waiting for the in-game day to roll
/realweather[ADMIN] what the real-world weather feed last fetched and what it did with it
/requests[ADMIN] lists open service requests - /requests done <ref> closes one
/selfcheck[ADMIN] the live self-check: every block, item, buff, entity, game event and Harmony patch the new systems need, and the setup still to do
/serverhealth[ADMIN] one line per system; /serverhealth ticks for the frame-cost table; /serverhealth log writes both to the server log
/setupdraft[ADMIN] /setupdraft <name> - drops an updraft zone where you stand
/spawn[ADMIN] /spawn <entityClassName> - spawns one in front of you. Vanilla's spawnentityat is a CONSOLE command, not a chat one; this is the chat equivalent
/spawntraderadmin: spawn any trader by name in front of you - /spawntrader fisherman | merchant | rekt ... (/spawntrader lists them, /spawntrader remove <name|all|here>)
/stopmusic[ADMIN] stops every jukebox record playing anywhere on the map
/titanhorde[ADMIN] spawns a Titan wandering horde on yourself right now, for testing - ignores the timer, the blood moon block and the active cap

Combat

CommandDescription
/agreeaccept a pending duel challenge -- both of you get teleported to the arena
/buyprotectionbuy base protection while standing in your claim -- level-gated, one-time, periodically debuffs raiders in a 50x50 area
/castcast a spell at what you are looking at: /cast fire | lightning | earth | water, or a tome's spell once learned: rampart | tempest | sprint | chaos (/cast on its own shows your mana, combos and tomes)
/duelchallenge another player to a duel -- /duel <playerName>; they must /agree
/fightmebroadcasts your current coordinates as a challenge
/hordeteleports you to the horde base (1352 E, 603 N, height 35) - /return brings you back
/perksshows your current rank and any perks it grants you
/placebountypay Knight Caps to put a bounty on someone's head -- /placebounty <playerName> <amount>
/raidstatsshows the most-raided bases and most active raiders
/retrievebrings your vehicle to you, wherever it is
/revengeteleports you near a bounty target's last kill (optionally: <playerName>)
/sentrysentry turrets: Sentry Gun, Flame Sentry, Tesla Sentry - wire them to power AND load ammo (E); /sentry shows yours
/throwthrowing weapons: the Throwing Spear and Throwing Hatchet - right click throws, walk over to pick it back up
/upgradebasepermanently upgrades your nearest claim's defenses -- expensive, one-time
/xhairthe Hobo King's Shotgun hip-fire crosshair: /xhair on | off

Economy

CommandDescription
/appraiseshows the current sellable value of your Trader Crate's contents
/auctionslists every running auction with time remaining
/bidbid on an auction -- /bid <ID> <amount>
/buybuys from the shop with Knight Caps (<itemName or shortName> <qty>) -- /marketbuy S<n> also works, see /marketplace
/cancelsellcancel your own listing and get the item back -- /cancelsell <yourListingNumber>, see /mylistings
/claimdonorclaims your most recently granted donor rank's benefits (one-time per rank)
/claimkitgrants any donor kits you've purchased on the web panel that haven't been claimed in-game yet
/claimvotechecks right now whether you have an unclaimed vote and grants the reward immediately, instead of waiting for the background check
/contractContracts board: /contract lists jobs | accept <n> | post deliver <item> <count> <reward> | post nemesis <n> <reward> | post build <reward> <what> | check | start (escort) | done | approve | drop | cancel
/crateConvertconverts casinoCoin (or your configured conversion item) sitting IN your registered Trader Crate into Knight Caps -- an alternative to /convert
/dailyspawns an airdrop near your current location
/gimmegives you a random item from a configured list
/marketbuybuy from the market -- /marketbuy <ID> [qty] -- e.g. S1 for server stock, or a plain number for a player listing
/marketplacebrowse the unified market -- server stock (S1, S2...) and player listings together. /market also works
/mybidsshows the auctions you're currently winning
/mycratessee all your registered Trader Crates and their locations
/mylistingssee your own active listings, numbered 1, 2, 3... -- these numbers are what /setlisting and /cancelsell use
/paysends Knight Caps to another player (<playerName> <amount>)
/pitrequestrequests a 55x55 pit dig-out where you stand for the store price (2,500 Knight Caps) - /pitrequest status, or /pitrequest cancel for a full refund. Staff dig it with the admin /pit command
/pricesshows which shop prices are running hot or cold right now - supply and demand moves them
/registercrater285: removed - craft and place a Player Market block instead (it registers itself)
/sellauctionauction an item from your crate -- /sellauction <item> <qty> <openingBid> [hours] [buyNow]
/selljunksells EVERYTHING sellable in your Trader Crate for server-set prices -- /selljunk, run again with 'confirm' to actually sell. For selling a specific item to other players at your own price instead, use /sellmarket.
/sellmarketlist an item from your registered Trader Crate for casinoCoin (the marketplace's own currency, separate from Knight Caps) -- /sellmarket <price> [quantity] <itemName>. Place a Player Market first.
/setlistingchange the price on your own listing after it's already up -- /setlisting <yourListingNumber> <newPrice>, see /mylistings
/shopshows what's for sale, privately (whisper only) -- server stock also appears in /marketplace as S1, S2, etc.
/stallthe Player Market: /stall at a market to browse, /stall buy <slot>; owners /stall price <slot> <caps> | sell [confirm] | list <price> [qty] <item> | appraise | convert
/townTowns: /town found <name> (in your claim) | invite <player> | join <town> | vote <member> | deposit <caps> | tax <%> | upgrade | leave | list
/tradehistorysee your (or another player's) marketplace trade totals and recent trades -- /tradehistory [playerName]
/unregistercrateunregisters your nearest Trader Crate, freeing the slot -- removes one at a time, see /mycrates
/villagersame as /villagers
/villagerswhere the five villagers are - Gunsmith, Armourer, Farmer, Cleric, Fisherman (admins: /villager spawn|next|home|free <role>)
/walletshows your current Knight Cap balance (/bank, /bal, and /balance all work too)
/wandererwhere the Wandering Merchant is (admins: /wanderer spawn | despawn | next | auto on|off | addspot <name> | spots)
/webcodegenerates a short-lived code to view your crate on the market web page

Events

CommandDescription
/abyssThe Abyss: a new dungeon every week - E on an Abyss Gate, clear each floor, E on the exit to go deeper; die and you lose your banked loot. /abyss | top | leave
/arenaThe Arena: /arena join while sign-ups are open - battle royale, same kit for everyone, a closing ring, last one standing wins
/baseeventadmin: toggle base events on/off, or /baseevent test to trigger one immediately for yourself -- /baseevent <status|on|off|test>
/bmdamagethe horde night damage board - who has done the most damage tonight
/calendarthe Old Calendar - what season and event the server is in, and a seasonal bundle once a day
/caravanTrade caravans: /caravan shows where the caravan is - guard it (stay near it) for a share of the caps, or crouch next to a trader to rob it
/competitionshows the current or next competition status
/eventvoteproposes starting an event -- other players type /yes to agree, event starts once enough votes are in
/fireworkstrikepay Knight Caps to put a firework show over a named player
/holidaywhat season is running, what is dropping and what you can make this month
/hordebeaconwhat the horde beacon is doing - /horde status, and /horde stop for admins
/hordefrontHorde storm fronts: a horde rolls across the map like weather - /hordefront shows where it is; ride it out inside for Knight Caps
/meteorsmeteor showers: /meteors shows the sky (admins: /meteors start [minutes] | stop | one)
/mutationZombie evolution: /mutation shows what the dead adapted to this week (they take less damage from it) and this week's kill tally
/nexteventhow long until the next random server event - admins: /nextevent now, or /nextevent koth|poievent|treasurehunt|worldevent|airdropsiege
/nukestrikepay Knight Caps to drop a nuke on a named player - they get a countdown and everyone is told it was you
/plagueThe Plague: /plague shows the outbreak - kill the Plague Heart at its source to end it
/prophuntProp Hunt: hiders become objects, seekers hunt - /prophunt join | leave (admins: /prophunt open | all | start | stop)
/siegethe Siege of the Black Fortress: /siege shows the state, /siege mine your role objective, /join takes you there (admins: /siege start | stop)
/skyracesky race time trials: /skyrace go <course> (admins: /skyrace new <name> | cp | finish | delete <name>)
/voteweatherthe same command as /weathervote, spelled the other way round
/weathervotestarts or joins a vote to change the weather - /weathervote rain. Run it bare to see the standings. /voteweather does the same thing. An admin naming a preset skips the vote entirely
/weeklythis week's three challenges, your progress and the leaderboard (rewards land in your bag the moment you finish one)
/yesvotes yes on the currently active event proposal

Fun

CommandDescription
/jukebox/jukebox for the record list, /jukebox <name> to play one out loud where you stand, /jukebox stop to kill it
/paperreads the current edition of the server newspaper
/updraftlists the updraft zones and tells you whether you are standing in one

General

CommandDescription
/booklecterns, journals and notice boards: /book read [page|all] | write <text> | title <name> | lock | unlock | tear <page>
/buildthe Builder's Hammer: hold R for the wheel (upgrade, corners, box fill, walls, floors, spheres, domes, paste), then click - /build tier cobble, /build undo, /build copy NAME, /build paste NAME, /build rotate 90, /build mirror x, /build share NAME, /build bp, /build hammer
/cctvCCTV: press E on a CCTV Monitor (or /cctv) to watch your cameras - /cctv next | prev | watch (auto-cycle, zombies first) | zombie (jump to the nearest zombie) | exit | list | name <n> <name>
/chatmutestops receiving broadcast chat (your own messages/commands still work normally)
/chatunmuteresumes receiving broadcast chat
/confirmdiscordcompletes Discord linking with the code sent to your DMs (<code>)
/discordlinkgives you a link to sign in and link your Discord account -- raid/damage alerts get DMed to you once linked
/hardcoreHardcore: /hardcore on confirm - one life, +25% XP and loot; /hardcore epitaph <words> | off | top
/helplists all available commands
/heraldThe Wasteland Herald: /herald - this week's stories; the full paper is on the website
/hudtest[ADMIN] shows every new HUD piece on your screen for 10 s (boss bar, Boss Slain card, loot strip, beacon, mana orb) - if one is missing, it is the picture or the XML, not the server
/kcthe one command to know: your caps, role and trial, town and jobs, what is on now and next - /kc week for the event calendar, /kc topics for the command topics
/linkdiscordstarts linking your Discord account -- sends a confirmation code via DM (<your Discord user ID>)
/mailmailboxes: put items in your mailbox and /mail send <player> - online or offline
/minimapthe map in the top-right corner: /minimap on | off | zoom [1-4] | move topleft/bottomright/... or move <dx> <dy> (admins: /minimap export redraws it from the world map)
/namecolorcolour your name in chat - /namecolor rainbow | fire | ice | galaxy | ... | FF8800 | red blue (a fade) | off; /namecolor list shows them all
/playtimehow long you have played on this server - and whether you are past the base-event threshold
/poipreviewthe Scout's Sketch: click a quest at a trader to see the place (admins: /poipreview lists quest POIs in this world with no picture)
/resetquesttreeresets your role quest line progress so you can start over. Admins can add a player name to reset someone else's.
/rulesshows the server rules/message of the day
/scarejump scares at night: /scare off if you hate them, /scare on to have them back (admins: /scare <name|all> [1-4])
/seasonwhich seasons are hidden right now - /season, or [ADMIN] /season rebase after hand-editing the XML
/serverinfoshows player count, current day, next restart, and current competition
/starterbasewhether you still have your starter base kit available - admins can also /starterbase reset <player>, /starterbase give <player>, /starterbase check
/statsshows your kills, deaths, and K/D (optionally: <playerName> for someone else's)
/stormswhat the weather cycle is doing - rain, thunder, snow, acid rain, red sky, toxic fog, ash, tornadoes
/streakyour daily login streak - a reward every day you play, a bigger one on day 7; miss a day and it starts again
/testdiscordalertsends yourself a test DM through the real alert pipeline -- confirms linking + the bot actually work end to end, no second player needed
/topleaderboard by category -- /top <category> [count]; run /top with no args to list categories
/top3shows the top 3 players by PvP kills, zombie kills, and K/D
/unlinkdiscordunlinks your Discord account
/wantedlists every currently tracked bounty and their kill count
/welcomethe new-player note again - the starter base, taming and where the game panel is
/whoeveryone online (press Esc for the board with Steam pictures)

PvP

CommandDescription
/heistHeists: /heist - break into the vault, E on the Vault Core for the loot bag, carry it to extraction (the carrier shows on everyone's map)
/nemesisNemesis zombies: a zombie that kills a player gets a name, grows stronger and carries a bounty - /nemesis lists them and where they were last seen
/revenantRevenant: killed by a player? /revenant within 2 minutes rises you as a zombie near your killer for 60 s - kill them for Knight Caps
/territoryTerritory War: hold a big POI alone for 2 minutes to take it for your party - income, an XP buff and season points; the weekly champion gets a statue

Roleplay

CommandDescription
/agarthago below to Agartha once your fifth trial is open; /agartha leave brings you back (admins: /agartha set entry | seal | centre <radius>, /agartha info)
/airshipairship routes: /airship board <route> at a dock (admins: /airship new <name> | point | done | delete <name>)
/answeranswer the Lost Knight's riddle: /answer <word>
/asktalk to the Lost Knight - /ask how many zombies have I killed
/attackyour tamed animals follow you and engage zombies and hostile pets
/basecopyBase copy: buy a Base Recorder in the store, place it in your claim, press E - after a wipe your Base Blueprint rebuilds the base. /basecopy undo takes a paste back
/boatthe Log Raft and Dugout Canoe: swing the paddle at the water to push off, swing for stop / slow / fast - /boat off
/borerun the Tunnel Boring Machine. Stand next to a placed drill and eat a kcBoreFuel charge first - one charge per bore. SHAFT: /bore (3x3 forward), /bore 5 (5x5), or /bore north|south|east|west to dig a true cardinal instead of wherever you were looking. STAIRWAY: /bore stairsDownSouth, stairsUpNorth, stairsDownEast, stairsUpWest - 45 degrees, walkable both ways, stops at bedrock. CUBE: /bore cube <radius> - a solid cube 2r+1 on every side, centred on you, so you end up standing in it. CIRCLE: /bore circle <radius> - a round chamber, flat floor and ceiling. Radius is yours to pick, 1 to 23. Everything you dig out is handed back to you as resources
/chooseroleretired -- you pick a role by accepting its first trial at any trader (/roles describes them)
/claimrewardsdelivers any reward that couldn't fit in your bag when you earned it
/convertturns raw meat from a registered Trader Crate into Tame Tokens - /convert 30
/dismountgets you off anything you are attached to - use it if a vehicle or mount leaves you stuck
/dronethe Drone Remote: swing it to fly - /drone pilot (see through it, come back after) | ride (stand on it) | land
/farmthe Farmhand's Auger: hold it, press R for Auto-Harvest / Harvest + Replant / Auto-Plant / Off - /farm seed <name> picks the seed Auto-Plant uses
/festivechanges the colour of your jack o lanterns and festive lights nearby - /festive list, /festive blue, /festive red gold, /festive FF00FF, /festive xmas 3 (only within 3 blocks), /festive clear
/fishskillyour fishing skill: it grows with every catch - sooner bites, more treasure, sometimes two fish
/forecastsends the Lost Knight to look at the real sky - /forecast [place], or bare for the server's home town
/fortuneasks the Lost Knight to read your fate - one per day, and it does not change
/gearthe parachute, rocket wings and jump pads - how they work (admins: /gear give [player] hands out the whole kit)
/ghostslists the ghosts currently walking the world and where they fell
/graveslists the headstones near you, who is under them and what got them - admins can also /graves adopt [radius] to register stones that were standing before graves were saved to disk
/healheals your tamed animals - costs Tame Tokens, earn them with /convert
/knightartasks the Lost Knight for a bit of chat art - /knightart, /knightart list, /knightart skull, /knightart wave <text>
/knightforgetmake the Lost Knight forget your conversation so far
/knightmoodwhat the Lost Knight thinks of you - /knightmood, or [ADMIN] /knightmood <player> <number> to set it
/lavaLava: craft Lava and Lava Vent blocks at a workbench (they glow and burn). Admins: /lava fill [radius] turns nearby water into lava, /lava undo
/magicskillyour Magic skill: it grows as you cast, power attack, drink and brew Mana Potions - spells hit harder, cost less, mana comes back faster
/medicheals another player standing near you, at your own expense - /medic Patar. Counts towards your Healed stat on the HUD
/moodwhat mood the server is in - the dead get faster when survivors are winning
/morphthe Shapeshifter Totem: /morph <form> to pick an animal or object, then swing the totem to become it - /morph list, /morph off
/myroleshows your currently selected role, what it grants you, and how to see the others
/nexttrialnext to a trader and your next trial (or any jobs) is not there? /nexttrial rebuilds that trader's list for you - then talk to them again
/orderboardthis week's Order board: staff kills, Mana Potions drunk and bosses slain (the full board is on the website)
/paypettokensends your own Tame Tokens to another player - /paypettoken Patar 50
/petcomecalls your tamed animals to you - use it to bring them home, since they hold ground rather than heeling
/petnamerenames the tamed animal you are standing next to, e.g. /petname Fluffy
/petpurgeclears stray animals left behind by a crash - the server now does this by itself, this is the manual fallback
/petstatsthe full record for each of your animals: kills, HP healed and how long you have had it
/pettitlegives the pet next to you a title shown after its name, e.g. /pettitle Zombie Slayer (/pettitle off clears it) - or use My Pets on the website
/pickupcarries the nearest tamed animal with you - no item, it travels on your pet list
/placeputs a carried animal back down next to you - /place <name> for a specific one
/portalportal gates and rings: place two and walk through one to come out of the other - /portal name <text> | link | unlink | colour | take (packs up the one you stand at)
/questyour fifth trial's journal - every step, what to do now and where (admins: /quest start | skip | reset | step <n>)
/retrytrialresets the role trial you are stuck on so you can take it again - use it if a boss killed you
/ritethe same as /quest
/rolediagprints exactly what the server thinks about your armour set, your role and your measured movement speed - use it when a bonus feels like it is not applying
/rolesdescribes all four roleplay roles BEFORE you commit to one -- /roles for the list, /roles <name> for the full breakdown
/saddleturns a tamed bear into a rideable mount - /saddle sleeping | wooden | real picks the model
/signPicture Signs: look at a Picture Sign to see its picture; E on yours opens the picker (E next, crouch + E back) - /sign set <n> | next | prev | random | list
/stayyour tamed animals hold position and stand down
/taketrialyour next trial will not show at the trader? Stand next to one and /taketrial - it goes straight into your journal (hand it in at any trader)
/tametames the nearest wolf, bear or zombie dog. Costs Tame Tokens - put raw meat in a Trader Crate and run /convert. A tamed animal fights zombies and never attacks players. Limit 2 of each type
/tameslists the animals you have tamed, where they are, and how many of each type you can still tame
/tier7Tier 7: unlocks when any trader reaches tier 6 for you - three long trials (Rockbreaker, Executioner, the Titan). Admins: /tier7 unlock | lock | t2 | t3 | status <player>
/tokensshows your Tame Token balance - the currency that tames and heals animals
/trebuchetthe trebuchet: E loads and fires (look where the stone should land, 15-400 m); CROUCH + E packs it up
/trialbossyour Trials 3 or 4 boss never came after the rally flag? /trialboss calls it to you (once every 10 min)
/trialcheckshows which gate keeps your next trial away: role, trial gate, already done or held, IntroComplete, the trader's list
/triviaasks the Lost Knight for a question about this server - correct answers pay Knight Caps
/unsaddleturns a Bear Mount you are standing next to back into a tamed animal, name and all
/untamereleases your nearest tamed animal and frees that slot
/warppadslists your warp pads and which one links to which
/zipzip lines: place two Zip Posts and press E on one to ride - /zip stop | link | unlink | near

Teleports

CommandDescription
/acceptaccepts a pending visit request sent to you
/bonuswaypointteleports to a named bonus waypoint (<name>)
/climbhooka spare Climbing Hook if you lost yours - swing it at a cliff face to climb to the top (one every 30 min)
/deletewarpdeletes one of your warps (the same as /delwarp) - /deletewarp <name>. Admins can delete any warp, and /deletewarp agartha (or exit, color ...) clears a server warp; /deletewarp exit <name> removes one destination
/delhomeclears your saved home
/delwarpdeletes one of your warps (<name>)
/delwaypointdeletes a named bonus waypoint (<name>), freeing the slot
/denydenies a pending visit request sent to you
/hometeleports you to your saved home
/jointeleports you to whichever event is running (KotH, world event, POI event, treasure hunt, Black Fortress, airdrop siege, horde beacon, the Stalker, a Titan horde); /join <name> picks one; /join list shows them all
/listwarpcolorslists the color warp start pad status and all registered destinations
/listwaypointslists your bonus waypoint slots and names
/lobbytakes you to the lobby (2549 E, 30 N) - /return brings you back
/padslists the active King of the Hill color teleport pads
/returnteleports you back to where you were before your last teleport
/setbonuswaypointsaves a named bonus waypoint (<name>) -- donor-rank exclusive, separate from /setwaypoint
/sethomesaves your current location as home
/setwarpsets a two-way warp: /setwarp <name> start at point 1, then /setwarp <name> end at point 2. Stand on either point for 4 seconds to warp to the other (step off to cancel). Players can own 2 warps; admins are unlimited. Admins also set the server warps this way: agartha (gated to the fifth trial), exit (one start, many ends: /setwarp exit end [name]), undergroundcity, playercity1, playercity2, template1-3, and color (/setwarp color end <colour>)
/setwaypointsaves your current location as your waypoint
/travelhow to get around fast - the lobby, your own warps, home, waypoints and the Climbing Hook
/visitrequests to teleport to a player (<playerName>) -- they must /accept or /deny
/warpslists your warps and any admin-created ones
/waypointteleports you to your saved waypoint